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  1. Dev
  2. Abils
  3. List

AT_LEVEL

Type 1 (This Abil is used to store level values for Player, Monsters ETC. It's a general Abil that you will even find used for restricting consumables.)

Example:

Type01 = 1

Value01 = 99

Result = Level 99

AT_LEVEL
1
PreviousAT_NONENextAT_CLASS

Last updated 2 years ago

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