AT_LEVEL
Type 1 (This Abil is used to store level values for Player, Monsters ETC. It's a general Abil that you will even find used for restricting consumables.)
Last updated
Was this helpful?
Type 1 (This Abil is used to store level values for Player, Monsters ETC. It's a general Abil that you will even find used for restricting consumables.)
Last updated
Was this helpful?